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	<title>Comments on: Episode 33</title>
	<atom:link href="http://2d6feet.com/episode-33/feed" rel="self" type="application/rss+xml" />
	<link>http://2d6feet.com/episode-33</link>
	<description>2d6 Feet in a Random Direction is a podcast about games - roleplaying, miniatures, and board games - and related topics like culture and community.</description>
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		<title>By: Pookie</title>
		<link>http://2d6feet.com/episode-33/comment-page-1#comment-47065</link>
		<dc:creator>Pookie</dc:creator>
		<pubDate>Thu, 12 Jun 2008 15:45:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.2d6feet.com/?p=49#comment-47065</guid>
		<description>Yes, but...

Brian, I have to take issue with your Traveller review. Was there nothing wrong with it? 

I mean where was the Traveller background? Where was the explanation of what Traveller is and why it differs from any other SF RPG? When is Mongoose Traveller set?

Perhaps you might want to compare the finished book with the claims on the back cover blurb and see if they are fulfilled.

As to the artwork -- some of it would not have graced the pages of a 1980s fanzine, and as for the rest of it? Great artwork, had it been in colour.</description>
		<content:encoded><![CDATA[<p>Yes, but&#8230;</p>
<p>Brian, I have to take issue with your Traveller review. Was there nothing wrong with it? </p>
<p>I mean where was the Traveller background? Where was the explanation of what Traveller is and why it differs from any other SF RPG? When is Mongoose Traveller set?</p>
<p>Perhaps you might want to compare the finished book with the claims on the back cover blurb and see if they are fulfilled.</p>
<p>As to the artwork &#8212; some of it would not have graced the pages of a 1980s fanzine, and as for the rest of it? Great artwork, had it been in colour.</p>
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	<item>
		<title>By: Chris Bennett</title>
		<link>http://2d6feet.com/episode-33/comment-page-1#comment-46262</link>
		<dc:creator>Chris Bennett</dc:creator>
		<pubDate>Tue, 10 Jun 2008 06:32:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.2d6feet.com/?p=49#comment-46262</guid>
		<description>Thanks for that timeline.  Very helpful for remembering a fun podcast to record!

For the record, Frederick Jensen&#039;s game is called &quot;Montsegur 1244&quot;.

And yes, &quot;Perfect&quot; is Joe McDonald&#039;s game.  During the podcast I couldn&#039;t remember for sure.  http://www.incitefulentertainment.com/perfect.php</description>
		<content:encoded><![CDATA[<p>Thanks for that timeline.  Very helpful for remembering a fun podcast to record!</p>
<p>For the record, Frederick Jensen&#8217;s game is called &#8220;Montsegur 1244&#8243;.</p>
<p>And yes, &#8220;Perfect&#8221; is Joe McDonald&#8217;s game.  During the podcast I couldn&#8217;t remember for sure.  <a href="http://www.incitefulentertainment.com/perfect.php" rel="nofollow">http://www.incitefulentertainment.com/perfect.php</a></p>
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	</item>
	<item>
		<title>By: Valandil</title>
		<link>http://2d6feet.com/episode-33/comment-page-1#comment-46116</link>
		<dc:creator>Valandil</dc:creator>
		<pubDate>Mon, 09 Jun 2008 22:30:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.2d6feet.com/?p=49#comment-46116</guid>
		<description>Here&#039;s an informal timeline.  
My apologies for any mispellings or ommisions.
(I had to spend the workday mindlessly uploading a website, so I had some time).

00:00:36......Welcoming Chris Bennett
00:01:40......D&amp;D4 - and Endgame midnight release event  -- Chris Hanrahan
00:03:22......D&amp;D4 - game play discussion -- Chris Bennett
00:05:07......D&amp;D4 - manuals PDF leak / presales date sales -- Chris Hanrahan
00:08:48......D&amp;D4 - positive reactions
00:10:50......D&amp;D4 - game play descriptions
00:16:04......D&amp;D4 - More positive reaction to modern design -- Chris Bennett
00:17:00......D&amp;D4 - as a big version of &quot;Red Box D&amp;D&quot; -- Chris Hanrahan
00:17:40......D&amp;D4 - skills and Star Wars Saga
00:19:52......D&amp;D4 - upcoming releases -- Chris Hanrahan
00:20:31......D&amp;D4 - structure and freedom
00:22:09......Go Play Northwest -- Chris Bennett
00:24:44......Go Play Northwest - games run - Dogs in the Vineyard, Don&#039;t Rest Your Head, Perfect - Joe McDonald?, Geiger Counter, Prime Time Adventures, D&amp;D -- Chris Bennett
00:26:18......Prime Time Adventures - play report -- Chris Bennett
00:27:08......Monsignor(sp?) 1244 - play report -- Chris Bennett
00:31:01......&quot;Amazing&quot; Mountain Witch - play report -- Chris Bennett
00:38:33......Catalyst Battletech Technical Readout 3075 -- Chris Hanrahan
00:42:57......Battletech - novels coming -- Chris Hanrahan
00:44:03......Burning Wheel - play report -- Chris Bennett
00:49:52......Thousand Suns  - play report (via Classic Traveller adventure &quot;Shadows&quot; SPOILERS) - Brian Isikoff
00:56:40......Mongoose Traveller - review -- Brian Isikoff
01:07:51......Wrap-up</description>
		<content:encoded><![CDATA[<p>Here&#8217;s an informal timeline.<br />
My apologies for any mispellings or ommisions.<br />
(I had to spend the workday mindlessly uploading a website, so I had some time).</p>
<p>00:00:36&#8230;&#8230;Welcoming Chris Bennett<br />
00:01:40&#8230;&#8230;D&amp;D4 &#8211; and Endgame midnight release event  &#8212; Chris Hanrahan<br />
00:03:22&#8230;&#8230;D&amp;D4 &#8211; game play discussion &#8212; Chris Bennett<br />
00:05:07&#8230;&#8230;D&amp;D4 &#8211; manuals PDF leak / presales date sales &#8212; Chris Hanrahan<br />
00:08:48&#8230;&#8230;D&amp;D4 &#8211; positive reactions<br />
00:10:50&#8230;&#8230;D&amp;D4 &#8211; game play descriptions<br />
00:16:04&#8230;&#8230;D&amp;D4 &#8211; More positive reaction to modern design &#8212; Chris Bennett<br />
00:17:00&#8230;&#8230;D&amp;D4 &#8211; as a big version of &#8220;Red Box D&amp;D&#8221; &#8212; Chris Hanrahan<br />
00:17:40&#8230;&#8230;D&amp;D4 &#8211; skills and Star Wars Saga<br />
00:19:52&#8230;&#8230;D&amp;D4 &#8211; upcoming releases &#8212; Chris Hanrahan<br />
00:20:31&#8230;&#8230;D&amp;D4 &#8211; structure and freedom<br />
00:22:09&#8230;&#8230;Go Play Northwest &#8212; Chris Bennett<br />
00:24:44&#8230;&#8230;Go Play Northwest &#8211; games run &#8211; Dogs in the Vineyard, Don&#8217;t Rest Your Head, Perfect &#8211; Joe McDonald?, Geiger Counter, Prime Time Adventures, D&amp;D &#8212; Chris Bennett<br />
00:26:18&#8230;&#8230;Prime Time Adventures &#8211; play report &#8212; Chris Bennett<br />
00:27:08&#8230;&#8230;Monsignor(sp?) 1244 &#8211; play report &#8212; Chris Bennett<br />
00:31:01&#8230;&#8230;&#8221;Amazing&#8221; Mountain Witch &#8211; play report &#8212; Chris Bennett<br />
00:38:33&#8230;&#8230;Catalyst Battletech Technical Readout 3075 &#8212; Chris Hanrahan<br />
00:42:57&#8230;&#8230;Battletech &#8211; novels coming &#8212; Chris Hanrahan<br />
00:44:03&#8230;&#8230;Burning Wheel &#8211; play report &#8212; Chris Bennett<br />
00:49:52&#8230;&#8230;Thousand Suns  &#8211; play report (via Classic Traveller adventure &#8220;Shadows&#8221; SPOILERS) &#8211; Brian Isikoff<br />
00:56:40&#8230;&#8230;Mongoose Traveller &#8211; review &#8212; Brian Isikoff<br />
01:07:51&#8230;&#8230;Wrap-up</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Brian</title>
		<link>http://2d6feet.com/episode-33/comment-page-1#comment-45957</link>
		<dc:creator>Brian</dc:creator>
		<pubDate>Mon, 09 Jun 2008 12:46:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.2d6feet.com/?p=49#comment-45957</guid>
		<description>Thanks for the feedback, Carl. Unfortunately, this episode was one where we needed to decide if it was better to post quickly without detailed liner notes, or to wait an extra week and post with the notes. We were in a bit of a time crunch (and I was racing to get out the door and onto a plane back East to be an usher for a close friend&#039;s wedding).</description>
		<content:encoded><![CDATA[<p>Thanks for the feedback, Carl. Unfortunately, this episode was one where we needed to decide if it was better to post quickly without detailed liner notes, or to wait an extra week and post with the notes. We were in a bit of a time crunch (and I was racing to get out the door and onto a plane back East to be an usher for a close friend&#8217;s wedding).</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Carl</title>
		<link>http://2d6feet.com/episode-33/comment-page-1#comment-45916</link>
		<dc:creator>Carl</dc:creator>
		<pubDate>Mon, 09 Jun 2008 10:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.2d6feet.com/?p=49#comment-45916</guid>
		<description>Why no timeline of what&#039;s discussed when?  Those are handy!</description>
		<content:encoded><![CDATA[<p>Why no timeline of what&#8217;s discussed when?  Those are handy!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Brian</title>
		<link>http://2d6feet.com/episode-33/comment-page-1#comment-45709</link>
		<dc:creator>Brian</dc:creator>
		<pubDate>Sun, 08 Jun 2008 20:54:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.2d6feet.com/?p=49#comment-45709</guid>
		<description>Thanks for the correction, Fred.  Apparently, it&#039;s been quite a while since I played OT.  ;)</description>
		<content:encoded><![CDATA[<p>Thanks for the correction, Fred.  Apparently, it&#8217;s been quite a while since I played OT.  <img src='http://2d6feet.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Fred Schiff</title>
		<link>http://2d6feet.com/episode-33/comment-page-1#comment-45678</link>
		<dc:creator>Fred Schiff</dc:creator>
		<pubDate>Sun, 08 Jun 2008 18:11:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.2d6feet.com/?p=49#comment-45678</guid>
		<description>Original Traveller had the die roll of 8+ on 2D, not 7+ as was mentioned on the podcast.  So the Mongoose die mechanic is back to the original.  Of couse the original gave no guidelines whatsoever about DMs.  I was able to look at the book briefly a few weeks back, and when I went back the next day, they were *all* gone.  So it goes...</description>
		<content:encoded><![CDATA[<p>Original Traveller had the die roll of 8+ on 2D, not 7+ as was mentioned on the podcast.  So the Mongoose die mechanic is back to the original.  Of couse the original gave no guidelines whatsoever about DMs.  I was able to look at the book briefly a few weeks back, and when I went back the next day, they were *all* gone.  So it goes&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chris Bennett</title>
		<link>http://2d6feet.com/episode-33/comment-page-1#comment-45102</link>
		<dc:creator>Chris Bennett</dc:creator>
		<pubDate>Fri, 06 Jun 2008 23:37:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.2d6feet.com/?p=49#comment-45102</guid>
		<description>Hey Hey Hey, that was Chris Hanrahan.  Chris *Bennett* says pour yourself another drink! :)</description>
		<content:encoded><![CDATA[<p>Hey Hey Hey, that was Chris Hanrahan.  Chris *Bennett* says pour yourself another drink! <img src='http://2d6feet.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chris</title>
		<link>http://2d6feet.com/episode-33/comment-page-1#comment-45048</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Fri, 06 Jun 2008 20:22:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.2d6feet.com/?p=49#comment-45048</guid>
		<description>Ryan...One thing you may wanna consider: You COULD possibly listen to this podcast over and over, without a drink in your hand. :)</description>
		<content:encoded><![CDATA[<p>Ryan&#8230;One thing you may wanna consider: You COULD possibly listen to this podcast over and over, without a drink in your hand. <img src='http://2d6feet.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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	<item>
		<title>By: Ryan Macklin</title>
		<link>http://2d6feet.com/episode-33/comment-page-1#comment-44727</link>
		<dc:creator>Ryan Macklin</dc:creator>
		<pubDate>Thu, 05 Jun 2008 20:26:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.2d6feet.com/?p=49#comment-44727</guid>
		<description>Remember the other rule -- I didn&#039;t have a drink in hand, Chris, so you owe me one. :)</description>
		<content:encoded><![CDATA[<p>Remember the other rule &#8212; I didn&#8217;t have a drink in hand, Chris, so you owe me one. <img src='http://2d6feet.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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