Episode 40a

by Brian on January 16, 2009

Here we are, back after a long winters hibernation with our 40th episode. The first 12 mins of this show should features the radioactive Chris Bennett.  But it doesn’t it.  We removed it, as he was using his iPhone to attract aliens, and it made for some interesting interference on the recording. Other than that, this episode is identical to Episode 40.  Really.

{ 8 comments… read them below or add one }

Clyde L. Rhoer January 16, 2009 at 2:01 am

I’m not getting a file through itunes, or Google Reader. They both show that an audio file should be there but won’t download (itunes) of play (G-Reader).

Asylos January 16, 2009 at 4:58 am

ITunes is giving me an error when I try to download this one, says the file doesn’t exist on the server.

Brian January 16, 2009 at 7:34 am

Odd. We’re not seeing it on our end, but will try to fix it regardless. We appreciate everyone’s patience.

Should be all fixed now – turns out capitalization was the issue. Sorry all!

Steve Mortimer January 16, 2009 at 11:09 am

Great episode guys. One boxed set you didn’t mention though was Dreams of the First Age for Exalted, amazing quality set regardless of if you like Exalted or not.

Clyde L. Rhoer January 18, 2009 at 1:20 am

I can confirm that it’s working now. Thanks Brian.

Asylos January 19, 2009 at 6:00 pm

Glad to have a new episode.

I’ve been clamoring for a complete adventure box. I’d love your the DM to be able to put out the proper minis instead of explaining that this mini is representing this and trying to keep track of it. Even if it was a separate Adventure Upgrade box, with more maps.

Steve Mortimer January 21, 2009 at 4:49 am

@ Asylos

Indeed, I think it would be nice if you could get a ‘Deluxe’ version of an adventure book that comes with all the shiny extras to give you this kind of stuff.

Failing that Cardboard Heroes is always a good option for getting mini’s out onto a map fast.

dar January 23, 2009 at 8:14 pm

The adventure box with mini’s and such is a great idea. I wonder why a third party dev hasn’t tried this.

Huge dungeons and uber detailed city’s and sprawling sandbox settings are very cool… but a box like that mentioned would be so much better.

Maybe it could even be done with ‘expansions’ and such giving more depth to the contained adventure, or even Descent style with a pseudo random dungeon and tiles, and expansions…

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