Single malt scotch in glass, Brian returns with guest Ryan “Flasking” Macklin to discuss the GM side of the EndGame Iron GM competition. Find out what was really going on behind the steely, unflinching gazes of the GMs during the pressure of competition.
Episode 55
Previous post: Episode 54
Next post: Episode 56
{ 10 comments… read them below or add one }
Man, I have to say, the more I think about it, the more the Iron GM situation shook up some thoughts. I owe a debt to y’all what organized it, particularly Karen for kicking it off and Carl & Bruce for choosing !@$!@#$!@$#!$@#!@# horror.
$!@#%&*(!@$#*& horror, man. I mean, horror.
– Ryan
This seems to link to Ep54, instead of 55.
Whoops – thanks Milo! I just changed updated the reference to the new, correct episode (Episode55.mp3).
Ep. 54 also went up to itunes as episode 55! They are the same.
Rich
The proper episode (55 – content with Brian and Ryan Macklin) is up, and playing via 2d6 Feet website.
If you downloaded it when it was pulling 54 (via iTunes), you may need to redownload.
My apologies for any inconvenience!
I dunno if you guys can send me an email directly about this. I want to try to borrow this idea for a considerably larger con. I see ways we could eventually integrate this using a multi con network of Iron GMs, that eventually come into competition with each other to prove who is the greatest Iron GM
I am also curious how you think this would work using different systems? More Dice heavy ones? Or in a competition with GMS using different game systems (Kinda of like different cooking styles?).
Rock the house, guys. Some useful stuff in here. Do you plan to follow up on this theme? (Theme == talking to Iron GM’s and the techniques they use.) If not I’m going to spend time crying about how we need someone in podcasting to grab this idea, it’s smack full of potential.
I agree with Clyde. What would you call this – GMs doing a post mortem analysis of their games, with anecdotal evidence, in a conversational style? I really liked it!
Glad you’re enjoying the GM post-mortem. It was a lot of fun to have the discussion with Ryan.
We’ll definitely look to follow-up and continue on it.
A little belated, but I just put up the show from the player’s perspective on Narrative Control. Comparing both shows, I’d say you guys had a much harder time of it.
{ 2 trackbacks }